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1. New To Industry - What to manufacture?? - in Science and Industry [original thread]
Almost everyone needs ammo, so ammo sells well. But everyone knows that everyone needs ammo, so it's a competitive market. The BPs are fairly cheap, but you'll need decent PE to compete in the bigger markets, and have your BP researched, which can...
- by Startling Revelation - at 2008.09.02 21:51:00
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2. Dear CCP and Players of EVE: Whying Nerfing Nano Damages the Game - in Ships and Modules [original thread]
Yes, nano-ships can be beaten, but you tend to need either a specific ship type or very specific setups which are not of much use in other forms of PVP. So the Keep-Nano crowd are basically happy with there only being 2 types of ships/gangs invol...
- by Startling Revelation - at 2008.08.25 09:02:00
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3. New Dev Blog: Serious Security - in EVE Information Portal [original thread]
Originally by: Haji Moto ...with the exception of the scaled sec status loss. To essentially punish someone based on their target's reputation is akin to altering a persons judicial sentence based on who that person killed. No, it's to...
- by Startling Revelation - at 2008.08.19 12:00:00
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4. New best pvp ship? Now that ships that need a MWD are crap. - in Ships and Modules [original thread]
Speed will still offer tactical advantages, but not necessarily a decisive one, unless you have the skill to properly exploit it. Originally by: Tuko kun I have heard lots of people complaining that it takes the last paystyle that involve...
- by Startling Revelation - at 2008.08.01 09:49:00
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5. !EXTRA! The Amazing Carrier Killer Module! - in Ships and Modules [original thread]
Summary of OP: No fair people can still pop my ships, wah wah!!!! Quote: Arrow I, with one of my characters which is approaching the use of a carrier, was absolutely DEVASTATED! to hear You're close to flying a carrier and only just fou...
- by Startling Revelation - at 2007.09.23 12:42:00
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6. Increase the number of Material Research slots - in EVE General Discussion [original thread]
A possible solution, which would cover most bases, would be to only allow limited research in NPC slots. The limitation could be one of several - no research beyond 10 (or whatever) ME, no researching BPs over a certain value, ships over a certain...
- by Startling Revelation - at 2007.09.17 14:44:00
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7. when two people mine the same roid.. - in EVE New Citizens Q&A [original thread]
It will mean that, when one player pops the roid, running a partial cycle (ie one which doesn't yield the full amount of ore because the roid pops during it), the other player will suffer a dead cycle - one which yields no ore, and he will get no ...
- by Startling Revelation - at 2007.09.17 14:39:00
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8. If Starcraft Online came out Would Eve die completely? - in EVE General Discussion [original thread]
No, because instead of having realistic-looking ships they'd have abhorrent cartoonish monstrosities which would completely destroy the suspension of disbelief. On the plus side, they could call it "Earth and Beyond 2".
- by Startling Revelation - at 2007.09.17 09:14:00
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9. What's The Point In The Destroyer? What Can't A Cruiser Do Better? - in Ships and Modules [original thread]
The "problem" with destroyers is that many noobs think, or are led to think, that they are the next logical step after frigates. They're not. Most noobs would be well advised to spend more time doing level 1s or level 2s in a frigate rather than i...
- by Startling Revelation - at 2007.08.20 16:35:00
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10. For the Love of God Buff this Ship - in Ships and Modules [original thread]
I was indeed wrong (I do wish it was easier to connect the desription of a bonus with precisely how that bonus will be applied), but I'm still not a great fan of that bonus. It's very useful in PvE, but in PvP faces 2 problems - in significant fl...
- by Startling Revelation - at 2007.08.11 16:47:00
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11. For the Love of God Buff this Ship - in Ships and Modules [original thread]
A big part of the problem with the Ferox is that it is granted 2 of the worst bonuses going. 5% to shield resists works out, IIRC, to about 1.5% less damage taken per level against an even damage type spread. Not much use, especially given the li...
- by Startling Revelation - at 2007.08.11 14:05:00
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